Links2Wellbeing · OACAO · 2025

Knowledge Hub
Access ≠ Readiness.

A staff-facing web platform designed to take new Link Workers from information overload to confident client action — through structured onboarding, scenario practice, and just-in-time guidance across Ontario's Senior Active Living Centres.

Course
INF2444
Client
OACAO / L2W
Role
UX Design & Prototyping
Team
Group 6
Output
Hi-fi HTML Prototype
01
Orientation
First login, personalized greeting, onboarding pathway preview
Overwhelmed
02
Fundamentals Training
Social prescribing, L2W mission, role clarity modules
Guided
03
Service-Stage Modules
Outreach → Referrals → Intake → Follow-up → Reporting
Learning
04
Practice Scenarios
Do/Don't cards, quiz feedback, pass/retry before real clients
Practicing
05
Readiness Check
Manager sign-off, "Ready to Begin" dashboard status
Confident
06
First Client Interaction
Hub as confidence anchor — scripts, forms, guidance on demand
Ready to help
07
Ongoing Reference
Bookmarked resources, event reminders, community forum
Connected
01 — Context

The onboarding gap.

"I know this work matters, but I'm not sure what I should learn first."

— New Link Worker, research interview

Link Workers at Senior Active Living Centres (SALCs) across Ontario connect older adults to community programs as part of the provincial social prescribing model. But onboarding was inconsistent — training depended on who was available, knowledge lived in individuals rather than systems, and new staff went from receiving information directly into real client contact with no rehearsal.

Access ≠ Readiness New Link Workers could access the Knowledge Hub's resources, but had no structured path to translate that learning into confident action. The core problem was not information — it was preparation.

Key Research Insights

02 — Problem & Solution

Reframing the brief.

The Problem

  • No rehearsal before first real client phone call
  • Inconsistent onboarding across SALC sites — quality depended on who was available
  • No single owner of onboarding across the network
  • Knowledge lived in individuals; when staff left, it left with them
  • Standardization risked dismissing local practices under OACAO's soft governance

Our Solution

  • Structured training path organized by real service delivery stages
  • Practice scenarios using Do/Don't cards before first client contact
  • Google Drive-synced resource library — Drive stays source of truth
  • Manager readiness sign-off before live client interactions
  • Modular design — adoptable at any pace, any organization size
03 — Platform Design

Six core touchpoints.

The Hub was designed around the actual workflow of a Link Worker's day — not an ideal information architecture invented in isolation.

Structured Training Path

Seven modules mapped to real service delivery stages, each short, scenario-based, and immediately applicable.

Synced Resource Library

Google Drive as backend — the Hub is the front door. Forms and templates one click away, always version-current.

Practice Scenarios

Do/Don't scenario cards built from real Link Worker transcripts. Pass before touching a real client.

Referral Dashboard

Personalized caseload view — referral status, client progress, and outstanding tasks surfaced on login.

Community Forum

Cross-SALC peer connection — Link Workers share what works, resolve edge cases without escalation.

Readiness Check

Manager sign-off before first client interaction. Completion tracked, gaps flagged, supplementary modules assigned.

04 — Interactive Prototype

Try the prototype.

A full high-fidelity HTML prototype built to simulate the real product experience — not static screens. Explore the dashboard, walk through a training module, and navigate the resource library.

Links2Wellbeing Knowledge Hub — Interactive Prototype
05 — Process

How we got there.

1

Research & Discovery

Stakeholder interviews, transcript analysis, workflow audits, and gap identification across SALC sites.

2

Concept Ideation

Service blueprints and storyboards to map the Link Worker journey and identify design opportunities.

3

Sprint Planning

Risk mapping, future-state outcomes, and prioritized task definitions before any wireframing.

4

Prototyping

Lo-fi → mid-fi → hi-fi HTML prototype with continuous iteration based on feedback and testing.

5

Usability Testing

Tasks with participants outside the UX field — task completion, navigation errors, trust signal effectiveness.

Research Methods

Stakeholder interviews Transcript analysis Service blueprinting Storyboarding Usability testing Lo-fi / mid-fi / hi-fi iteration
06 — Visual Design

Brand system.

The Hub's visual language was derived directly from OACAO's official brand: extracted from the logo and translated into a consistent UI token system across the prototype. The teal/mint primary palette balances the organization's warm orange and crimson without competing with them.

L2W Orange#E8631A
L2W Crimson#C8102E
L2W Forest#2D7A2D
Hub Teal (primary)#03998D
Hub Mint (accent)#2BCA82

Design System Principles

07 — Challenges & Learning

What the project taught us.

Challenges

  • Initial prototype over-designed features OACAO already handled through existing tools
  • Content ownership is a design problem — without governance, platforms go stale
  • Several features required database infrastructure not yet justified for Phase 1
  • Balancing modular ambition with operational reality for a small nonprofit team

What We Learned

  • Design around existing infrastructure — don't replace what works
  • Ask "does this need to exist on day one?" before every feature decision
  • Simpler is more sustainable when there's no dedicated IT support
  • Standardizing onboarding is a direct equity intervention across SALC sites

Key Takeaways

Service design thinking Nonprofit constraints Content governance Infrastructure-aware design End-to-end UX Feature prioritization
08 — Next Steps

If this went to production.